Hello, I'm actually writing a multiplayer game. I'd like to write multiplayer, but my script doesn't work.
Custom NetworkHUD dont working
Code (CSharp):
- using UnityEngine;
- using System.Collections;
- using UnityEngine.Networking;
- using UnityEngine.UI;
- public class NetworkMenager_custom : NetworkManager
- {
- public void SetPort()
- {
- NetworkManager.singleton.networkPort = 7777;
- }
- public void SetIPAdress()
- {