Hello,
I've been working on a mobile "MOBA" game that will support up to 8 players real time multiplayer. I've tested uNet for Unity's networking, and so far I have had nothing but issues and most certainly many unappealing forum posts regarding uNet. I'm at the state where I must make a decision on which route to take for networking.
Thus I really need a professional opinion from a Unity networking specialist to clarify this for me. In dire need of knowing whether uNet will be capable of...
uNet Capabilities for MOBA style mobile game (Unity Official Response Expected) + User Poll
I've been working on a mobile "MOBA" game that will support up to 8 players real time multiplayer. I've tested uNet for Unity's networking, and so far I have had nothing but issues and most certainly many unappealing forum posts regarding uNet. I'm at the state where I must make a decision on which route to take for networking.
Thus I really need a professional opinion from a Unity networking specialist to clarify this for me. In dire need of knowing whether uNet will be capable of...
uNet Capabilities for MOBA style mobile game (Unity Official Response Expected) + User Poll