Hey all,
I recently build my project to my iphone for the first time. As soon as I attempt to start a server from my iphone, the app crashes. I haven't had much luck debugging in Xcode, as I have no idea what I'm looking at. Just a note that it works beautifully through unity remote and locally.
Here is my scrip for discovery:
Network Manager/Discovery Crashes iOS
I recently build my project to my iphone for the first time. As soon as I attempt to start a server from my iphone, the app crashes. I haven't had much luck debugging in Xcode, as I have no idea what I'm looking at. Just a note that it works beautifully through unity remote and locally.
Here is my scrip for discovery:
Code (CSharp):
- using UnityEngine;
- using System.Collections;
- using UnityEngine.Networking;
- public class NetworkDiscoveryUtil : NetworkDiscovery {