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Network Manager/Discovery Crashes iOS

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Hey all,

I recently build my project to my iphone for the first time. As soon as I attempt to start a server from my iphone, the app crashes. I haven't had much luck debugging in Xcode, as I have no idea what I'm looking at. Just a note that it works beautifully through unity remote and locally.

Here is my scrip for discovery:
Code (CSharp):
  1. using UnityEngine;
  2. using System.Collections;
  3. using UnityEngine.Networking;
  4.  
  5. public class NetworkDiscoveryUtil : NetworkDiscovery {
  6.  
  7.     void Awake()...
Network Manager/Discovery Crashes iOS

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