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UNet - Switching weapons & picking up synchronized

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So here's the basic idea:
Once all people are in the gamescene, they can basically use their weapons to kill each other.
Each player consists of two weapons in their inventory.
There's a Primary and a Secondary weapon. Both can be replaced by entering a trigger.

Let's say you enter TriggerW1 (just a red cube) and it replaces your Primary with a much cooler rifle than before.



The problem:
So I succeeded in switching weapons over the network using Commands and...

UNet - Switching weapons & picking up synchronized

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