Hey so these problems have kept me busy for days, and i seriously do not know whats causing it, sometimes unity multiplayer will listen for incnoming connections, other times its not.
Some examples:
I try with port 7777 with websockets on, no errors in unity when hosting, but it doesn't actually listen for incoming connections
same with websockets on, just dosen't listen
I try with 7449 without websockets, it listens on udp. With websockets on it only listens on tcp but i fail to connect...
Problems with the server failing to listen
Some examples:
I try with port 7777 with websockets on, no errors in unity when hosting, but it doesn't actually listen for incoming connections
same with websockets on, just dosen't listen
I try with 7449 without websockets, it listens on udp. With websockets on it only listens on tcp but i fail to connect...
Problems with the server failing to listen