Hi,
Imagine I have a multiplayer game like Call of Duty. To achieve more security I, naturally, want to do things like collision detection (for killing other players) and item pickup (like new weapon) on server. How can I do it with uNet?
Thanks.
Imagine I have a multiplayer game like Call of Duty. To achieve more security I, naturally, want to do things like collision detection (for killing other players) and item pickup (like new weapon) on server. How can I do it with uNet?
Thanks.