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Same Camera Problem

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I am making a game that the camera is in the prefab, but when i test it they both use the same new camera...
I know this is a common problem but almost everything i can find on it is from before 2014....
this is the script i have so far

using UnityEngine;
using System.Collections;
using UnityEngine.Networking;

public class CameraScript : NetworkBehaviour {

// Use this for initialization
void OnNetworkInstantiate(NetworkMessageInfo info){
NetworkView nView =...

Same Camera Problem

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