Hello all!
I have some players running around, projectiles etc. all work great. But now I want to make a global script that synchronize general things between players, a "game manager" if you will. Among the game manager duties:
whats the best approach for a global game manager?
I have some players running around, projectiles etc. all work great. But now I want to make a global script that synchronize general things between players, a "game manager" if you will. Among the game manager duties:
- check if victory condition is met (for example last man standing) and declare victory message to all players.
- send time-based and random messages to all players.
- synchronize level related stuff that don't necessarily have their own "player" object...
whats the best approach for a global game manager?