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Lobby Chat Not Working

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So I have it that when people join the lobby panel gets activated which is the same for everyone, and when someone starts hosting I have the lobby panel set active also. So I would think this would work for OnEditString() for the chat field

Code (CSharp):
  1. public void Chat_Sent(string written_string)
  2.     {
  3.    
  4.         ALobbyPlayer this_player;
  5.        
  6.        
  7.        
  8.    
  9.         foreach ( GameObject LPlayer in GameObject.FindGameObjectsWithTag("Player") )
  10.         {...
Lobby Chat Not Working

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