Summary of my situation:
In trying to learn both Unity and UNet, I set up the roll a ball tutorial up to the point that I have a ball rolling around a table with the camera following it (through part 2.1). Since this is just to figure out a few fundamentals, I then decided to try to modify this project to be a multiplayer scenario which simply allows extra people to spawn in and roll...
Need Help Figuring Out Multiplayer Cameras
In trying to learn both Unity and UNet, I set up the roll a ball tutorial up to the point that I have a ball rolling around a table with the camera following it (through part 2.1). Since this is just to figure out a few fundamentals, I then decided to try to modify this project to be a multiplayer scenario which simply allows extra people to spawn in and roll...
Need Help Figuring Out Multiplayer Cameras