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Need Help Figuring Out Multiplayer Cameras

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Summary of my situation:
In trying to learn both Unity and UNet, I set up the roll a ball tutorial up to the point that I have a ball rolling around a table with the camera following it (through part 2.1). Since this is just to figure out a few fundamentals, I then decided to try to modify this project to be a multiplayer scenario which simply allows extra people to spawn in and roll...

Need Help Figuring Out Multiplayer Cameras

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