Hi all.
I have searched documentation about develop a multiplayer game in Unity, but I realized that there are some technologies to make it possible:
I have readed about:
My game will have:
Multiplayer Networking recomended
I have searched documentation about develop a multiplayer game in Unity, but I realized that there are some technologies to make it possible:
I have readed about:
- Photon using Photon's servers
- Photon using your own server.
- Unity networking
- Unity Cache Server
- Your own SQL server
My game will have:
- Player DataBase (I know only SQL and MYSQL, and PHP of course)
- A scene with ALL the players are supossed to be conected (like a mmorpg open...
Multiplayer Networking recomended