I can't seem to get those two things to work together. I've tried using the NetworkManager lan client option, but this get's me a timeout error when trying to join a room. I've tried using the integrated matchmaking option and the matchmaking example located in the manual (though there are several errors in there, so I'm not sure I got all of them), but creating a match fails every time.
CloudID is set, NetworkManager settings are in their reset state (except for the spawn prefabs).
I just...
UNET and Android
CloudID is set, NetworkManager settings are in their reset state (except for the spawn prefabs).
I just...
UNET and Android