Hey guys,
is the new Unity Multiplayer Service the same as UNet?
I am building a cross platform mobile app game that will need to use a network to link players.
I am just starting with mobile but will go on to connect pc users eventually
Expense isn't a huge deal but no one is trying to burn a whole in their pocket. What network back end to you guys recommend. I am going for ease and best network infrastructure for stability and a great overall user experience.
Also was curious if I...
Unity Multiplayer Service Or Photon
is the new Unity Multiplayer Service the same as UNet?
I am building a cross platform mobile app game that will need to use a network to link players.
I am just starting with mobile but will go on to connect pc users eventually
Expense isn't a huge deal but no one is trying to burn a whole in their pocket. What network back end to you guys recommend. I am going for ease and best network infrastructure for stability and a great overall user experience.
Also was curious if I...
Unity Multiplayer Service Or Photon