So I follow what matchmaking is. Unity has a server running with a service which you can use to matchmake games for players. However what is the relay server? What is it's role?
Also, I would assume in terms of matchmaking, the 100 CCU count would only matter for players actively using the matchmaking. So as a player is finding a match, they count as a CCU, but once they are connected to the other players, they no longer are taking up a CCU slot. Is that correct?
How then do relay servers...
CCU Apply to Matchmaking or Relay?
Also, I would assume in terms of matchmaking, the 100 CCU count would only matter for players actively using the matchmaking. So as a player is finding a match, they count as a CCU, but once they are connected to the other players, they no longer are taking up a CCU slot. Is that correct?
How then do relay servers...
CCU Apply to Matchmaking or Relay?