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How to call methods in player from gameManager

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This question might sound bit daft, but its driving me insane. Whole unet system is so overcomplicated that its hard to wrap my head around it, everytime I feel like I understand how it works, it just wont work.

I have GameManager class which is supposed to overseer the game, technically it cant modify other players, which is pain in the ass by design.
So I moved methods that should be in controller to player class, and all I want to do is to trigger them, yet on remote client they wont,...

How to call methods in player from gameManager

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