This question might sound bit daft, but its driving me insane. Whole unet system is so overcomplicated that its hard to wrap my head around it, everytime I feel like I understand how it works, it just wont work.
I have GameManager class which is supposed to overseer the game, technically it cant modify other players, which is pain in the ass by design.
So I moved methods that should be in controller to player class, and all I want to do is to trigger them, yet on remote client they wont,...
How to call methods in player from gameManager
I have GameManager class which is supposed to overseer the game, technically it cant modify other players, which is pain in the ass by design.
So I moved methods that should be in controller to player class, and all I want to do is to trigger them, yet on remote client they wont,...
How to call methods in player from gameManager