Hello there,
Is there any way to get GamePrefab NetID from CustomLobbyManager? I want to create list all of the connected players (not lobby ones) but I can't get netID from game prefab. I thought I got it once but when I hosted game on build and joined in the editor I had one netID from lobbyplayer and one from gameprefab...
First I was trying this one but it was adding lobby's player netID to the list
How to get GamePrefab NetID from CustomLobbyManager?
Is there any way to get GamePrefab NetID from CustomLobbyManager? I want to create list all of the connected players (not lobby ones) but I can't get netID from game prefab. I thought I got it once but when I hosted game on build and joined in the editor I had one netID from lobbyplayer and one from gameprefab...
First I was trying this one but it was adding lobby's player netID to the list
Code (CSharp):
- public override void OnServerAddPlayer(NetworkConnection conn, short...