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Network Transform Lights

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Hi, I am making a multiplayer car game - and I got the multiplayer thing set up (for now). Cars are updating on each client and things are going well. However, I can't seem to get the lights of the car to work on the other's screen. Turning on lights are optional (plus brake lights), but these are never activated for the others. Any way to transform their position and ActiveSelf to the other players?

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