I have the following code that is preventing me from successfully building for the WebGL platform:
These methods are still available in the MonoBehaviour,...
Encountering nonexisting methods while transitioning from Unity Web Player to WebGL
Code (CSharp):
- //Destroying this client's game object on the server when the client has disconnected. This game object, the object with Quick
- //script attached.
- CmdDestroy();
- }
- CmdDestroy();
- }
Encountering nonexisting methods while transitioning from Unity Web Player to WebGL