Hey all,
I admit, the post title/topic is a little vague - but I wanted you to know straight that I am a noob (unity/GameDev since January 2016).
I have what I feel is a basic game that I'm making... and it works quite well. However I'm having a disconnection issue with my game. After about 5-10 minutes of playing all clients are booted back to the offline scene. And then when they try to search for the game again, it's no longer there in the matchmaking system. However the server/host...
Noob here getting stuck into Unet... and a little stuck... any help appreciated.
I admit, the post title/topic is a little vague - but I wanted you to know straight that I am a noob (unity/GameDev since January 2016).
I have what I feel is a basic game that I'm making... and it works quite well. However I'm having a disconnection issue with my game. After about 5-10 minutes of playing all clients are booted back to the offline scene. And then when they try to search for the game again, it's no longer there in the matchmaking system. However the server/host...
Noob here getting stuck into Unet... and a little stuck... any help appreciated.