Hi all,
I've been playing around with the Unity Match Making system, and whilst I have managed to start a match and have a client join, the client always disconnects after about 15 seconds. There is no error message on either server or client, the only indication I get is that the matchmaker property on the client networkmanager becomes null.
Would anyone care to take a look at my network manager script to see if I've made any fundamental errors? Otherwise I think I'll file it as a bug....
UNET Matchmaker, client disconnecting after 15 seconds
I've been playing around with the Unity Match Making system, and whilst I have managed to start a match and have a client join, the client always disconnects after about 15 seconds. There is no error message on either server or client, the only indication I get is that the matchmaker property on the client networkmanager becomes null.
Would anyone care to take a look at my network manager script to see if I've made any fundamental errors? Otherwise I think I'll file it as a bug....
UNET Matchmaker, client disconnecting after 15 seconds