Hello! Can u tell me how can i make alternative authoritative movement in one script?
I can't do it like in video with authoritative input cause my controlling script is in Vector3.
[FORGE NETWORKING] Authoritative Movement
I can't do it like in video with authoritative input cause my controlling script is in Vector3.
Code (csharp):
- using UnityEngine;
- using System.Collections;
- using BeardedManStudios.Network;
- public class MultiplayerController : NetworkedMonoBehavior {
- [Header("OffCore")]
- public GameObject camera;
- public MultiplayerController script;
- Animator anim;
- [NetSync]...