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Login System

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Hello.

For my online game I want people to use an account ( name + password ).
What's the best way to implement a login system, so that in order to play my game people have to be logged in?

I have 2 ideas, the first would be to whenever a new connection is established, the client has a certain amount of time to login ( when connected, the client automatically sends the login details to the server ) and also the login details should be the first message to be send by the client. If the...

Login System

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