Hey there all
I've used NetworkServer and NetworkClient (Not NetworkManager) to create a network between a server (PC) and client (Android) device. For my app, there are no player / game items, just GUI. The network is established with no problems over my local network.
I am now trying to open a particular bit of GUI on the Client device by way of an RPC call (Imagine a big screen with a a secondary screen or tablet for entering details). I've made a prefab that contains the GUI (extends...
Confusion around Networking setup for non-game use
I've used NetworkServer and NetworkClient (Not NetworkManager) to create a network between a server (PC) and client (Android) device. For my app, there are no player / game items, just GUI. The network is established with no problems over my local network.
I am now trying to open a particular bit of GUI on the Client device by way of an RPC call (Imagine a big screen with a a secondary screen or tablet for entering details). I've made a prefab that contains the GUI (extends...
Confusion around Networking setup for non-game use