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Multiplayer Questions and Support

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Hello. We are developing a multiplayer game using Unity 5.3.5 and the Unity Multiplayer services. We are currently experiencing problems with serious impact to the game's multiplayer performance and would like to get a little more information that may help us solve the issues we are seeing.

As a bit of background, we are doing a robot fighting game that supports up to 4 remote players. At the start of a match, we transfer a description of each player's custom robot to all clients. This...

Multiplayer Questions and Support

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