I'm making a game and need to initialize a Steamworks server using Steamworks.NET, and then run my Unity game on that server using UNET.
It seems like to do this, I use the Steamworks code to initialize a steamworks server on whatever port I want. Then, once this is successful, and I have my port connected to steam, THEN I start up my Unet server on that same port.
Is this correct? I think it is, and it seems to be working, but I'm having trouble getting multiple servers working and I'm...
Using UNet Servers with Steamworks Serverse
It seems like to do this, I use the Steamworks code to initialize a steamworks server on whatever port I want. Then, once this is successful, and I have my port connected to steam, THEN I start up my Unet server on that same port.
Is this correct? I think it is, and it seems to be working, but I'm having trouble getting multiple servers working and I'm...
Using UNet Servers with Steamworks Serverse