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Parenting not seen by new client

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Hello. I am currently throwing together a little UNet game and I'm having some problem with parenting/equipping a weapon in the players hand. I've searched the net but I havent been able to find an answer.

The host sees its weapon parented correctly but the client will only see an unparented weapon where the host char is standing. The host and client however sees the client weapon parented just fine.

1. I have a weapon with a Network Identity script on it with no boxes checked
and...

Parenting not seen by new client

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