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Please help syncing color over network

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i made a capture the point script but im trying to convert it so it would work in multiplayer and im having trouble because nothing is working
Code (csharp):
  1.  
  2. using UnityEngine;
  3. using System.Collections;
  4. using UnityEngine.Networking;
  5.  
  6. public class CapController : NetworkBehaviour
  7. {
  8.  
  9.     public bool blueTeam = false;
  10.     public bool redTeam = false;
  11.  
  12.  
  13.     private float redcaptureperc = 0;
  14.     private float bluecaptureperc = 0;
  15.  
  16.     public GameObject flagRed;
  17.     public GameObject flagBlue;
  18.     public...
Please help syncing color over network

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