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Custom Network Lobby - Help With Remote Calls and Player Info

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I'm trying to create a custom NetworkLobbyManager to test my networking and to use as a base for my actual game. I've been reading the Doc's going through examples and browsing the forums and I'm quite close.

I wanted basically to show a list of the connected players show some player specific info and have a chat box to confirm the connection. After a lot of trial and error I've gotten the server to be able to send messages to the connected clients. But when the clients send messages back...

Custom Network Lobby - Help With Remote Calls and Player Info

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