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uNet networking help

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I am pretty savvy now when it comes to singleplayer coding. I recently took up an interest in trying to convert my singleplayer Resident Evil clone to multiplayer. I read the docs, and tried to come up with a little tech demo already. While it works somewhat how I want it there are quite a few problems...

Problems:
1) For some reason, the ClientRPC's only work for the host, but do not work for the client connecting to the host. Adding identical Commands seems to do nothing.

2) Using...

uNet networking help

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