Hi,
I'm having some difficulty grasping the concepts of Commands and Client Authority. In specific:
- Suppose I want to create a multiplayer chess game. It requires a Grid and pieces.
- My goal is that any Player can move any piece to any place on the Grid.
- The actual chess rules don't matter, in its very basic form I want a real time chess in which both players can do their move at the same time (real time rather than turn based).
- And in an even simpler form, I just want to have a...
Help with Unet Commands and 'shared authority'
I'm having some difficulty grasping the concepts of Commands and Client Authority. In specific:
- Suppose I want to create a multiplayer chess game. It requires a Grid and pieces.
- My goal is that any Player can move any piece to any place on the Grid.
- The actual chess rules don't matter, in its very basic form I want a real time chess in which both players can do their move at the same time (real time rather than turn based).
- And in an even simpler form, I just want to have a...
Help with Unet Commands and 'shared authority'