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Can't connect to hosted server (Not LAN)

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A few months ago, I created a project following a unet tutorial to set up a custom Network Manager. It worked great, I was able to host a server and my friend was able to connect to it. Now, I've made a project doing the exact same things, and we can't get it to connect. Here is what I have for my custom network manager:


Code (CSharp):
  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Networking;
  4. using System.Collections;
  5.  
  6. public class NetworkManager_Custom_V2 : NetworkManager {...
Can't connect to hosted server (Not LAN)

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