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Max Connections doesn't work.

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Hey everyone,

I set maxConnections to 1 in my NetworkManager Component and ran a build of my game in both the local machine and a separate pc in my house. I then ran NetworkManager.numPlayers just to be absolutely sure. And sure enough it told me I had 2 players connected and I did.

So what gives? Why doesn't maxConnections work, like at all?

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