Hey everyone,
I set maxConnections to 1 in my NetworkManager Component and ran a build of my game in both the local machine and a separate pc in my house. I then ran NetworkManager.numPlayers just to be absolutely sure. And sure enough it told me I had 2 players connected and I did.
So what gives? Why doesn't maxConnections work, like at all?
I set maxConnections to 1 in my NetworkManager Component and ran a build of my game in both the local machine and a separate pc in my house. I then ran NetworkManager.numPlayers just to be absolutely sure. And sure enough it told me I had 2 players connected and I did.
So what gives? Why doesn't maxConnections work, like at all?