I have been trying to figure this out for the last 2 days now and cannot come up with a solution. I have a basic FPS game, you spawn, shoot, kill, pick up power ups. Nothing new, but I am having a hard time trying to figure out how to say player A killed player B. Since it is a networking game I have to also be able to display all the information to everyone once a new kill has happened. I just need a way using RPC to say that player A has 3 kills.
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