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Matchmaking without Unity server

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Hopefully this is quite an easy one for you network gurus and I've just been incredibly blind, ignorant, stupid, or a combination of the three.

I have a multiplayer game (duh) which I can connect using the standard networking components. I'm pretty sure this uses the self declared host/player to host the game, but it uses something Unity's side to deal with the matchmaking. This relates to the 100 CCU we are currently getting for free (I think?).

What do I need to have and do in order to...

Matchmaking without Unity server

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