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Command - RPC - isLocalPlayer help

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I have a few questions. I am using the Lan Host lobby GUI supplied by unity. I have a simple game which I am trying to set up as a turn based system. I am having some issues and it is hard to ask the right question.
1. Is the variable "isLocalPlayer" set to true for the Network Identity who is controlling the player on each instance?
2. I am trying to use a manager to control whose turn it is. But when the "non-local player's" turn comes up, I call the command on a script thats attached to...

Command - RPC - isLocalPlayer help

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