Hi all,
I'm looking for a simple (and free or very cheap) way to store some game data online.
What I need is the ability to store a couple of megabytes of text online which the game client can download and display. I don't need any other network support, no syncing between clients or anything like that, just some shared data storage.
Ideally I'd like to be able to use key/value type data retrieval, something a bit like this:
string data = server.GetData("Item1");
server.SetData("Item1",...
Simple online data storage?
I'm looking for a simple (and free or very cheap) way to store some game data online.
What I need is the ability to store a couple of megabytes of text online which the game client can download and display. I don't need any other network support, no syncing between clients or anything like that, just some shared data storage.
Ideally I'd like to be able to use key/value type data retrieval, something a bit like this:
string data = server.GetData("Item1");
server.SetData("Item1",...
Simple online data storage?