Hi, I'm using Unity Pro 5.2.1f1 and trying to implement a matchmaking lobby.
I use DestroyMatch to try to remove a match. In the console I see that this API request has been sent to the server:
But the match is not removed from the list, and the callback is never triggered.
This is how I'm destroying a match:
Matchmaking - DestroyMatch Does Not Do Anything
I use DestroyMatch to try to remove a match. In the console I see that this API request has been sent to the server:
![[IMG]](http://i.snag.gy/YBRSq.jpg)
But the match is not removed from the list, and the callback is never triggered.
This is how I'm destroying a match:
Code (csharp):
- public void DestroyHostedMatch() {
- if (IsHostingMatch) {
- networkMatch.DestroyMatch(hostedMatchNetID, OnDestroyHostedMatch);
- }
- }...