Hallo everyone,
im wrote the following Script and it works fine. But I have some Questions:
Disconnect and close a Match - UNET Unity3d 5.2
im wrote the following Script and it works fine. But I have some Questions:
- But now i´m trying to close a match after it is opend from the host. How can I close or destroy it?
- How can I disconnect a Client?
- If i create a Match an leave it, i have to quit & restart the whole game, because the Network isn´t working anymore. Is there a possibilty to restart the NetworkManager?
Disconnect and close a Match - UNET Unity3d 5.2