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Network 3rd person camera setup

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Hi everyone.
Currently I'm trying to set up a Camera that follows the player.
But even the the camera in "FPSController" Prefab in Standard assets doesn't work right.
It is flickering like Server and Client are trying to position the camera at the same time.
I declared the positioning code as [ClientCallback] and put NetworkIdentity with Local Player Authorisation on the GameObject, no effect.
Can anyone post a tutorial where the spawn of additional prefabs is explained.
Seems like I dont...

Network 3rd person camera setup

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