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Persistent Lobby separate from game servers

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Hi, I would like a lobby that is always running that new players can join to get matched up before they start a game. Is it possible with the current HLAPI?

The examples I have seen so far would transition from the lobby scene to the game scene, it means the lobby does not exists independent of the game server and it would not be running when a game is started.

I've thought of running 2 servers, one for the lobby and when they are ready I would reconnect them to my running game servers....

Persistent Lobby separate from game servers

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