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Unity master server and MatchMaking

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Hello everyone, We have some basic questions that really need answers

We are trying to make a multiplayer game based on p2p and matchmaking. But so far we have to work with Unity Master Server. We have not tried Unity 5.2.2 Multiplayer yet. Only local coop for now because this networking is very complicated for us.

1. When using p2p, the system picks a player to become a host/server. Is this correct?
2. Do we need a master server (our own server) in order to use p2p?
3. What is CCU in...

Unity master server and MatchMaking

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