I'm on 5.2.0, and whenever I try to exit a UNet match while using an Oculus rift DK2, the editor crashes. The same code is fine when not in VR.
I've tried SendReturnToLobby(), StopHost(), and ServerReturnToLobby(), but they all will crash when called.
I've tried SendReturnToLobby(), StopHost(), and ServerReturnToLobby(), but they all will crash when called.