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Unet server-authoritative movement with client-side prediction and reconciliation

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Hello everyone,
So I've tried several times to find some information or examples on this topic but with no luck.
Found some legacy implementation but it looks like that there is no open implementation/tutorial how to do such functionality using brand new UNET.
So I've decided to write it myself. Thankfully I've found this awesome post. And it helped me a lot.
I decided to share my code with the community so hopefully no...

Unet server-authoritative movement with client-side prediction and reconciliation

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