Hi,
I have some issue with networking, especially with Remote Procedure Calls,
I simply want to call Command function and ClientRpc function but I have strange error.
When player connect to the server, the network instantiate a gameObject "Player" with a NetworkView and a NetworkIdentity (Local Player Authority checked).
If the player is the host and want to increment his "number", the script must call RpcactualiseNumberClient but the function is never called and the player receive the...
Error : Command function CmdactualiserNumberServer called on server
I have some issue with networking, especially with Remote Procedure Calls,
I simply want to call Command function and ClientRpc function but I have strange error.
When player connect to the server, the network instantiate a gameObject "Player" with a NetworkView and a NetworkIdentity (Local Player Authority checked).
If the player is the host and want to increment his "number", the script must call RpcactualiseNumberClient but the function is never called and the player receive the...
Error : Command function CmdactualiserNumberServer called on server