Quantcast
Channel: Multiplayer
Viewing all articles
Browse latest Browse all 16796

Rigidbody.addforce sync

$
0
0
Hey,

Im currently trying to make a somehow realistic collision in multiplayer. But everything I'm trying to make it to work doesn't have the expected outcome.

void OnCollisionEnter(Collision col)
{
if(col.transform.tag == "Player")
{
string Identity = col.transform.name; //The name of the rammed car
Vector3 Myposition = transform.position; //My car's position
Vector3 Colposition = col.transform.position; //My opponent's car position...

Rigidbody.addforce sync

Viewing all articles
Browse latest Browse all 16796

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>