Hey guys, so I am trying to handle ALL (almost all, not really everything) through my "Server" object will has a ServerHandler component on it.
On my actual online screen (multiplayer game scene) I have an object already placed inside it, called "Server".
This object has a Network Idetentity(no server-only & no client-auth). It also has the ServerHandler component on it.
If I view that object while I am the server, it shows everything perfect "isServer = true" "hasAuthority = true"...
Set an object isServer = true ?
On my actual online screen (multiplayer game scene) I have an object already placed inside it, called "Server".
This object has a Network Idetentity(no server-only & no client-auth). It also has the ServerHandler component on it.
If I view that object while I am the server, it shows everything perfect "isServer = true" "hasAuthority = true"...
Set an object isServer = true ?