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Network animation wierd on host client

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Sorry for my english.

i have a player that it has a 4 kind of idle animation.

one of idle animation is playing by animator trigger parameter randomly

it is no problem for remote client player and local client player on clients part

but host player animation is weired on Host client.

host player animation is no problem on clients part too.

only it happened on host clients.

View attachment 162709

on above image, if i set roar trigger, the animation is playing as i expected on...

Network animation wierd on host client

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