Quantcast
Channel: Multiplayer
Viewing all articles
Browse latest Browse all 16796

I can spawn the player but he cant communicate with the server :(

$
0
0
I am using a local WAMP server to connect everything. I get no errors when I initiate the server and then connect the client. Everything seems to run great until the player spawns and it tells me "SpawnObject for SkeletonPlayer(Clone) (UnityEngine.GameObject), NetworkServer is not active. Cannot spawn objects without an active server." Any ideas as to what is going on?

Thank you so much for the help ahead of time.

Code (CSharp):
  1. void OnGUI()
  2.     {
  3. if (isAtStartup)
  4.         {...
I can spawn the player but he cant communicate with the server :(

Viewing all articles
Browse latest Browse all 16796

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>