Quantcast
Channel: Multiplayer
Viewing all articles
Browse latest Browse all 16796

enlighten me please: Non-component NetworkBehaviour class

$
0
0
Hello guys!

I'm migrating my old networking to uNet and if find this situation:

I have a menu in the game that instantiates an object (not 3D object) from a class that extends (inherit) NetworkBehaviour and it create a pool of object (this time 3D objects) and it doesn't create the objects as part of the network.

A more clear and right to the point explanation and example will be that I can't use isServer inside the class because it isn't attached as a component to an object with...

enlighten me please: Non-component NetworkBehaviour class

Viewing all articles
Browse latest Browse all 16796

Trending Articles