I'm looking to instantly 'teleport' a rigidbody without interpolation. In a non-networked environment I'd simply set the rigidbody's position, which the documentation for MovePosition suggests:
Instant networked rigidbody movement
Set Rigidbody.position instead, if you want to teleport a rigidbody from one position to another, with no intermediate positions being rendered.
This approach however does result in interpolation on the server-side, whereby I see the object move from it's previous position to...
Instant networked rigidbody movement